box-openT1GER Gang System

Documentation, troubleshooting and support for T1GER Gang System resource

Highlights

Admin Gang Menu - Create and manage gangs effortlessly in-game. Adjust notoriety and cash, change leadership, or disable/delete gangs as needed.

Player Gang Menu - Permission-based menu for members to access action menu or request jobs. Higher-ranked members can manage the gang, invite new members, manage markers and ranks.

Markers - Create and manage markers for garage, stash, and cash-locker, accessible with/without pin-code.

Action Menu - Perform various actions like zip-tying, escorting, place players in vehicle or trunk, use headbags and taking hostages, all with immersive animations.

Notoriety System: Reputation-based system influencing gang activities and interactions. Jobs and gang-related activities will impact the gang's notoriety.

Rackets - Claim and compete for control of profitable rackets, such as prostitution racket or protection racket, each with their own job or activity to keep gang-members engaged.

Drug Sale - Sell drugs to NPCs with configurable prices, sell chances, and bonus areas. Avoid police alerts to build gang notoriety and maximize profits.

Customization - Extensive configurable options in config file(s) and a language file to handle all translations.

Performance - Maximum optimization resulting in smooth performance with low resource usage, even on large servers.

Sync - Fully synced across all players using OneSync Infinity and statebags.

Information

Chat Commands

circle-info

Please note, all these command strings are configurable and can be disabled as well.

Command
Description

/admingang

Open the admin gang menu.

/gangmenu

Open the player gang menu.

/street

Prints street name at player coords (Config.Debug = true).

Exports

circle-info

These are available exports in the resource - use them as you please and find necessary.

Admin Gang Menu

Void:

  • Opens the admin gang menu.

Player Gang Menu

Void:

  • Opens the player gang menu.

Is Target Ziptied

Parameters:

  • The target handle (target server id).

Returns:

  • true/false (booleant)

Gets whether the target player is ziptied or not.

Events

circle-info

These are optional events that you may need to use from other resources to add compatibility.

Plus Notoriety Points

Paramters:

  • The gang handle (gang id) or nil (script will find gang id from the source player).

  • points to add (int).

Adds x points to the gangs current notoriety points.

Minus Notoriety Points

Paramters:

  • The gang handle (gang id) or nil (script will find gang id from the source player).

  • points to deduct (int).

Deducts x points from the gangs current notoriety points.

Plus Gang Cash

Paramters:

  • The gang handle (gang id) or nil (script will find gang id from the source player).

  • cash to add (int).

Adds x cash to the gangs cash locker.

Minus Gang Cash

Paramters:

  • The gang handle (gang id) or nil (script will find gang id from the source player).

  • cash to deduct (int).

Deducts x cash from the gangs cash locker.

Support

Common Issues

Before we proceed, please ensure the following:

  1. Resource folder of the package is named: t1ger_gangsystem.

  2. You have not touched nor edited files inside t1ger_gangsystem/escrow/.

  3. You have not made any custom changes.

circle-check

Error Codes

If you getting an error code in your server- or client-console, then please find the error-code from below and fix your issue with the provided instructions.

Last updated