Shop
t1ger_mechanic/shared/shop.lua
Config.Shop = {}
Config.Shop.Job = { -- Job Settings
defaultGrades = {
[0] = {grade = 0, name = "recruit", label = "Recruit", salary = 50},
[1] = {grade = 1, name = "employee", label = "Employee", salary = 75},
[2] = {grade = 2, name = "boss", label = "Boss", salary = 100},
-- make sure boss grade is the very last one (higest grade)
},
defaultDuty = true, -- only qbcore/qbox
offDutyPay = false, -- only qbcore/qbox
}
Config.Shop.JobAccount = true -- true = Use JobAccount system for society/shared account | false = Use our integrated account system
Config.Shop.Sale = true -- allow buy shops? And admins to list shop for_sale or cancel sale?
Config.Shop.Admin = {
menu = {
enable = true, -- enable/disable admin mechanic menu?
command = {enable = true, str = "mechanic:admin"}, -- enable/disable command
keybind = {enable = true, default = "F10", description = "Mechanic Admin Menu"} -- enable/disable keybind
},
}
Config.Shop.Creation = {
command = {enable = true, str = "mechanic:create"}, -- enable/disable command to directly open creator interface?
blip = { -- blip settings for shop blips
input = true, -- allow admins to modify sprite & color in shop creator interface?
sprite = 446, -- default sprite
color = 5, -- default color
display = 4, -- default display
scale = 0.75 -- default scale
},
}
Config.Shop.Management = {
command = {enable = true, str = "mechanic:manage"}, -- enable/disable command for admins to directly open management interface?
markerEdit = true, -- set to false to disable option in admin management menu to edit marker.
markerTeleport = true, -- set to false to disable option in admin management menu to TP to marker.
}
Config.Shop.Storage = {
slots = 50, -- default slots for created storage/stash
weight = 100000, -- default weight for created storage/stash
maxSlots = 500, -- max slots for editing storage/stash
maxWeight = 999999 -- max weight for editing storage/stash
}
Config.Shop.MarkerSettings = {
keybind = 38, -- Keybind for interacting with the marker.
distance = 5.0, -- distance to load/draw marker
textUi = { -- UI settings for prompts.
position = 'right-center',
style = {borderRadius = 0, backgroundColor = '#48BB78', color = 'white'}
},
}
Config.Shop.Markers = {
duty = {
title = "Duty",
enable = true, -- Toggle this marker class on/off.
icon = 'briefcase', -- Icon used for text UI and/or menu.
blip = {sprite = 280, display = 4, scale = 0.65, color = 0} -- Blip settings.
},
boss = {
title = "Boss",
enable = true,
icon = 'user-tie',
blip = {sprite = 164, display = 4, scale = 0.65, color = 0}
},
garage = {
title = "Garage",
enable = true,
icon = 'square-parking',
blip = {sprite = 357, display = 4, scale = 0.65, color = 0}
},
storage = {
title = "Storage",
enable = true,
icon = 'warehouse',
blip = {sprite = 587, display = 4, scale = 0.65, color = 0}
},
workbench = {
title = "Workbench",
enable = true,
icon = 'tools',
blip = {sprite = 566, display = 4, scale = 0.65, color = 0}
},
supplier = {
title = "Supplier",
enable = true,
icon = 'shopping-cart',
blip = {sprite = 521, display = 4, scale = 0.65, color = 0}
}
}
Config.Shop.Workbench = {
enable = true, -- set to false to disable and add your own crafting export/event
duration = 2500, -- duration in ms for crafting
anim = {dict = 'mini@repair', clip = 'fixing_a_player', blendIn = 8.0, blendOut = -8.0, flag = 49},
skillcheck = {enable = true, difficulty = {'easy', 'easy'}, inputs = {'w', 'a', 's', 'd'}},
maxCraftAmount = 20, -- max allowed amount to craft of selected item.
categories = require("shared/workbench") -- Load categories from the shared/workbench.lua file
}
Config.Shop.Supplier = {
receiveInStash = true, -- `true` ordered items delivered to stash. `false` otherwise in player inventory
playerPay = false, -- `true` player/mechanic pays for items. `false` shop account pays for items
maxQuantity = 30, -- max quantity of an item that can be ordered.
catalogue = require("shared/supplier") -- Load catalogue from the shared/supplier.lua file
}
Config.Shop.Billing = {
enable = true, -- set to false to disable built in billing entirely
command = {enable = true, name = 'billing'}, -- enable command to open billing interface
actionMenu = {enable = true, icon = 'file-invoice-dollar'}, -- enable from action menu? icon for menu option
}
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