Shops
Guide and instructions on how to properly create shops and manage them
Last updated
Guide and instructions on how to properly create shops and manage them
Last updated
UseSocietyAccount: boolean
If this option is set to true, it will use Society Account (click for setup/guide) or if set to false, it will use the built-in custom column for account management.
Blip: table
Creates a blip with the given settings.
input: boolean
- if input is true, admins can select blip color and sprite in-game when creating a shop. If false, it will read blip settings from here.
sprite: number
-
display: number
-
scale: number
-
color: number
-
Grades: table
This table sets the default grades for each created job during the shop creation. You edit the current grades, add or remove grades. Just make sure the last grade (boss grade) has the isboss = true
parameter.
grade: number
- first one must always be 0
name: string
- no capital letters, spaces or special chars!
label: string
salary: number
isboss: boolean
- only use for the very last grade
DefaultDuty: boolean
Set default duty on jobs (only applicable for QBCore)
OffDutyPay: boolean
Set off duty salary/payment (only applicable for QBCore)
In order to create a shop you must use the 'tuner-admin-menu'.
if you can't open the admin menu, even though you are admin - then make sure you have configured Config.AcePermission
in t1ger_lib/config.lua
You can configure command & keybind to access the menu (Config.AdminMenu
found inside: t1ger_tuningsystem/shared/config.lua
) :
Command: table
enable: boolean
- enable/disable command?
string: string
- chat-command to open the menu
Keybind: table
enable: boolean
- enable/disable command?
defaultMapping: string
- keybind to open menu
description: string
- keybind description
If you click on Create Tuner Shop, this pop-up will appear, which you have to fill out:
Shop Name: string
Give your shop a name, for example: T1GER Tuner Shop
or Los Santos Customs
Job Name: string
This is the job name used for the shop. Make sure it's lowercase characters, no special characters and no spaces. You can use existing jobs from your server, simply just enter the correct job name. Examples of job names: t1gertuner
, mechanic
, lscustom
, tuner
.
Job Label: string
Give your created job a label, for example: T1GER Tuner, LS Tuner, Custom Tuner and so on. Keep in mind, if you've entered an existing job in Job Name
, then the script will auto-read the job label from that job.
Account Start Balance: number
You can give the tuner shop some money to start off with, simply enter the amount in this field.
Select Mod Categories: table
You can restrict what categories this shop has access to by selecting from the drop-down menu. Simply select all categories to give them access to all categories. This allows to create wheels only shop, respray only shops and so on.
Blip Coords: array
Shop coords will be the position of the admin that creates the shop.
Enable Blip: boolean
Check the field to either enable/disable a blip for this shop. Maybe you want to create a secret tuner shop on the map?
Blip Sprite: number
Blip Color: number
In order to manage shops there must be shops to manage. If you haven't learned or created any shops, please refer to Shop Creation. You can manage shop in the same tuning-admin-menu
, by clicking on view tuner shops
.
Once you've clicked on a shop to manage, you should see a menu like this:
Set Boss: This sub-menu allows to set a boss to a newly created shop, replace a boss with a new boss or just remove the boss.
Set Account Balance: You can update the shop's account balance with this option.
Set Mod Categories: If the shop needs access to more mod categories or need some taken away, this is the option to use!
Marker Management: With this option you can manage markers, create, delete and/or edit them.
Delete Shop: This option is used to delete the shop entirely from the server.
Set the sprite of the blip in this field. Use this link as reference for blip sprite ids:
Set the color of the blip in this field. Use this link as reference for blip color ids:
If you are using qb-core
and you feel like your created jobs aren't syncing properly with 3rd-party resources (phones, doorlocks and etc.), then refer to for a workaround solution.